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Chief Architect at NVIDIA and Lead of the CUDA C++ Core Libraries

Bryce Adelstein Lelbach is the Chief Architect at NVIDIA, where he leads the CUDA C++ core libraries team, contributes to the development of the NVC++ compiler, and oversees the technical roadmap for NVIDIA’s compute compilers and libraries. He has over a decade of experience in programming languages, compilers, and software library development. Bryce has long been dedicated to advancing programming language standardization. He serves as an officer of ISO/IEC JTC1/SC22/WG21, the ISO C++ Standards Committee, and chairs the C++ Library Evolution Working Group (LEWG). Previously, he chaired the C++ Tooling Study Group (SG15) and the Library Incubator Working Group (SG18). He is also the chair of INCITS PL22, the U.S. Programming Language Standards Committee. Within the C++ Committee, Bryce has been deeply involved in the design and development of key features such as concurrency primitives, parallel algorithms, executors, and multidimensional arrays. He is also one of the founding developers of the HPX parallel runtime system.

Topic

GPU Programming with Tiling

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